Feudal when you have enough food, and think you are ready, clicking it at around 10:30 to 12:30. 0%. New player's should build mill by deer and send 3-4 villagers to hunt deer after 2 boar's run out. I like the Koreans for the stone mining bonus, feudal up on 20 pop, and follow an archer flush build order, but instead of gold and extra for wood, I switch 4 to stone and send 4-5 more forward. 0. TL;DW Build Order: Hoang Rush Build Order Vill 1-6: Sheep Vill 7-10: Wood (Lure Boar with sheep vill) Vill 11: Boar Vill 12: Build house, then Barracks, then house Vill 13-15: Boar/Sheep/Deer Vill 16: Gold Vill 17-22: Berries Vill 23: Wood Vill 24-25: Food Build 2 farms with injured vills Vill 26-28: Gold Loom Click Feudal Sheep expire to deer Every civilization except the Huns starts in the same way– build an early house to avoid population cap, farm sheep and go for lumber. This is an archer rush build order developed by Jupe, an AOE2 expert. * Tower rushes- usually Feudal at 9:15 with 19 vills I think * Archer rush- usually Feudal at 10:15 with 21 vills * Skirm/Scout/MAA- 23 or 24 vills 11:00-11:30 methinks Here are your goals in Feudal warfare: 1. 2 Archery Ranges constantly producing. 3. Send 2 Vils forward from Sheep to build a Barrack and a House before you're half-way Feudal age, so that they're up just in time to immediately build a Stable once you reach the Feudal Age. Their second Town Center in the Feudal Age puts them at a distinctive advantage in maps like Gold Rush, as they may use it to take over the center of the map, which has huge deposits of gold. Blacksmith for Fletching. 0. You don't need to collect 10 gold as azt as they have 100 most strats are the same start till you get you're 4 on berrys. 6 on Sheep, 4 on wood, 1 lure, 3 on Berries, 5 on Boar, 5 on wood. Advance to Feudal Age with 20 population: As usual, build 2 houses and send your first 6 villagers to sheep. It's a very effective rush that can devastate your opponent and end the game early or put you so far ahead that your opponent won't catch up. This is a quick guide on a simple fast castle Build Order. For Castle Drop 28+2 is better. Send your scout in circles around your 26. Eagle scouts have a very long build time in the Feudal Age, but Aztecs partially circumvent this with their faster military production. (If your production is very slow in the Feudal Age, the game is pretty much over. 0%. Do them in this order because you probably won't be able to do all of them at once. When you are the 'Pocket player'. Powered by Webador. He also started luring deer to Town Center right after Luring first boar or whenenver needed. This build order plays on the bonuses Japanese have. Build Orders pour AoE2 Différents Build Orders pour Age des Empires II Bien le bonjour, preux chevaliers! Click feudal age research:-During advancement take the vils on the boar for attack and build barracks and a house. Feudal Galley Rush. 0. Goodspeed wrote:Huns are strong and easy (no houses needed), if I were you I'd start by just making scouts in feudal and mixing some archers/skirms if they bring pike. 21pop Scout Rush . Druzhina Strategy Archive - AoE2. 0%. 25 Pop Build Order It is more or less the same build order, with an extra Vil on wood. Send your next villager to lure the boar. A few seconds before reaching the Feudal Age, take all the Militia out of the queue of one of your Barracks except the one that is building. In every build order with Ryuk's name he researched Loom right before clicking up to feudal. 0. Want to try somthin like that on Arena for a bit of change from usual FC. Send your next 3 villagers to mill the berries. Objetives to Archer Rush. Another easy way to memorize this build order is 6-4-1-3-5-5. The Fast Castle into Boom, one of the best beginner build orders that can be recommended on closed maps where early aggression is fruitless. Some examples for well-known build orders in the strategy game genre are the 1-3-1 in League of Legends, Six-Pool Rush in StarCraft, Riflestall in Company of Heroes, and the list goes on. Iirc you should be aging around the 25th vill. 22 Pop Chris (L_Clan_Chris) can be credited with the idea of the 22 pop Flush. Interactive Build Order Guide by Cicero - 8618 downloads. Then go castle and make cav archers. Castle Rush with Cavalry Archers. The Best AoE2 Civ (For You) The Best AoE2 Civ (For You) ... Feudal Rush with Archers. Druzhina Strategy Archive - AoE2 Introduction » Countering a Archer Rush When facing Civs like Britons, Mayans or Ethiopeans, of which one can typically go for a straight Archer-Rush; so is the best counter to build 1 Archery Range producing Skrimishers, and getting Fletching followed up by Padded Armour in … The Age1 build order is pretty complex compared to AoE3 builds, so look that up and practice it. 7, 8 … When finished, send them to Gold. This is an archer rush build order developed by Jupe, an AOE2 expert. The AK-47 strategy is a fast feudal rush, executed by the Mongol civs (cos of theirhunting bonus) and powered by man@arms supported by a tower rush (skirms are also welcome, but later when the econ is stabilized).. 0. Introduction. The Knight Rush in AoE 2 is one of the most common and most effective early rushing strategies. Despite being very expensive, the Eagle Scout is an impressive unit in Feudal Age warfare, countering Archer , Skirmisher , and Spearman lines (in total cost but not taking into account gold scarcity later on). For WololoKingdoms A series of interactive tutorials for learning and practicing build orders. Another easy way to memorize this build order is 6-4-1-3-5-5. Here goes: With this Feudal rush, you continuously produce archers from two archery ranges and put pressure on your opponent in the early game. 22 Pop Chris (L_Clan_Chris) can be credited with the idea of the 22 pop Flush. We hope that this guide will help you. Castle Rush with Knights. 20pop Japanese Scout Rush . Build 2 Houses. The point of this attack is to hit the enemy as soon as you can, just like the rest of the flushes, but this one can be one or two minutes sooner than your enemy flush. Your enemy has succeeded.) Those 2 builds are completely different For both you must remember to scout all your resources (wood, 8 sheep(4+2+2) , 2 boars , main gold pile (8 tiles) and 1 stone pile. 25 Pop Build Order It is more or less the same build order, with an extra Vil on wood. 6 on Sheep, 4 on wood, 1 lure, 3 on Berries, 5 on Boar, 5 on wood. Learning the proper build orders and their execution is crucial if you want to win in most RTS games, and this applies to Age of Empires 2 Definitive Edition as well. Installation Help. Age of Empires II: Definitive Edition game guide focuses on a simple Build Order for a fast castle start for Dark Age and, Feudal Age. When to go Fast Castle. Collect food like a mofo from the get-go. With a population of 32, click feudal; By now, you should have: * 32/50 * 11 villagers on wood still * about 12 on food * 7 gold miners * and 1 builder building barracks while feudaling * + scout ; As soon as you get to feudal, build blacksmith with 3 woodcutters and a stable with 1- … After Clicking-up to the Feudal Age, send 3 villagers from Boars/Sheeps to the 2nd Lumbercamp, so that you have 5 Vils on each Lumbercamp. 0%. If you do recover, then the entire rush will be of little cost to you, and of large cost to your opponent. A simple BO for a fast castle start. Obviously a trush is really only as useful as your enemy's ability to react to it. 22pop Migration Grush ... AoE2. Thanks goes to Druzhina AoE for the inspiration of this build. Their build can be found here. Send your new Villager to build a Mining Camp next to your Gold subdirectory_arrow_right. Fast Feudal build order Is there any build order that can allow you to go Feudal at 17/18 pop, with no idle time and cobsidering that you can lure your deer ? Dark Age / Feudal Age Build Order 1-2 house then sheep.3 house then sheep - Only ever harvest 1 animal in the beginning or you will lose food due to rot! I often wait until imperial age without attacking. You need to Feudal quickly with constant villager flow. While writing this instruction, we pick up many pieces of information from several sites for you. It basically involves sending a small fleet of knights to your enemy's base before 20 minutes, and attacking his villagers. 11 lumberjacks and 8 gold minners to keep archer production and farm building. Justs before you feudal, send five villagers to gold if you plan to go castle or plan to make archers in feudal. Similarly, Age of Empires II is also a real-time strategy game that has many build orders to follow for better resource management, for offense and defense. The build order given here (25+2) is the easiest and most recommended. Feudal Rush with Scouts. A counter-rush is one way to take advantage of this temporary weakness. The Tower Rush (or Trush) is a time-tested Age of Empires II strategy that is as annoying as it is effective. More AoE II Guides: Cheat Codes.Chronological Order of Campaigns. Britons, Japanese and Mongols allow for 23 (Feudal) and 25 (Castle) up times if you do everything right. Archer Rush Build Order. When you reach the Feudal Age, there are a number of things to do. There is also drush feudal fight or drush fast castle. Early Feudal Age. Overview. 0%. This strategy is extremely effective against booming opponents, and can certainly slow them down long enough for… With this Feudal rush, you continuously produce archers from two archery ranges and … If you plan to castle, go fairly heavily on berries, while if you plan to flush, build a second lumber camp and move some vils there. 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